Messing with the roblox clouds cover density script
I've been spending a ton of time in Studio lately, and if there's one thing that completely changes the vibe of a game, it's getting your roblox clouds cover density script dialed in perfectly. You can have the most detailed maps in the world, but if the sky looks like a flat blue box from 2012, the immersion just breaks immediately. Adding dynamic clouds was one of the best updates Roblox ever pushed, but the real magic happens when you stop setting them manually and start controlling them with code. ...